Are tokens such as ether limited to the number of tokens we have? Or is it possible to have more than that. I'm playing 4 players and we were very quickly out of ether markers, but the gambler will need more to unlock a memory. Is our only option to shop now?
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The gambler first memory has some issues with this rule. His card requirement is to gather 5 ether. Unlocking the memory grants her an additional ether. Thats 6 ether tokens on gambler.
There are just 16 ether tokens on total. There are just 10 free tokens for the rest of players. Playing a 4 players game implies each one can just get a maximum of 3 tokens.
In the easy happening scenario where one of them is saving 1 or 2 ether, just unlocking the gambler memory should give you no ether.
To unlocking the memory, the gambler should gain the last ether to gather the 5th one. The most probable situation is that every one gain 1 ether at the same time, so this is 4 ether at the same time. And after read the memory another one.
So where I'm trying to get is that in parties with 4-5 players, the gambler first memory ether will be lost likely.
everything is logical until it goes to a stun or paralysis token, for example, if something says that the whole team (4 players) is paralyzed, but there are only two tokens in the game. what with this?
Yes, all components.
Does the same hold for keys? e.g. there are only 4 available and you need to spent them first?
All components are limited. You must spend some ether before you can gain a new one.